Tag Archive for 'development'

CMS Capabilities of WordPress

The underlying architecture of the WordPress content storage and retrieval systems provide a flexible and powerful way of creating all manner of sites.

This talk is an overview of that capability and stern reminder that its not about the WordPress plugins you install, but the Information Architecture you implement that will make your site a success or not.

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How Not To Build A WordPress plugin

How Not To Build a Plugin by Will Norris

Spotted on WordPress TV. Lots of examples of how to make your plugin less flexible, less secure, and more prone to misbehaving.

Video After The Jump

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One working copy to rule them all (Git + SVN)

I started moving my open source code over to GitHub, since it supports working with contributors in a natural, but controlled manner. However, for many of my WordPress plugins I already have a local working copy, since they are hosted in the WordPress plugin repository to support auto-update. I didn’t want to disrupt my svn working copy, nor did I want to start fresh in github.
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Installing ImageMagick and imagick via MacPorts

Installing ImageMagick with MacPorts couldn’t be easier:


sudo port install ImageMagick

But getting it to work with your PHP installation is a bit harder. If you’ve installed PHP via MacPorts with the pear variant you can install the imagick extension via pecl:


sudo pecl install imagick

The trick to getting it to stop complaining about the Wand-config path, is by passing it the proper prefix for ImageMagick. When prompted, hit 1, then enter in:

/opt/local

Now just add this to the end of your php.ini file, and reboot apache:


[imagemagick]
extension=imagick.so

Installing Sphinx on OS X for PHP

I’m starting to use sphinx in my work, and wanted to get a solid development environment set up for it on my local OS X server. Since I built my local server with Mac Ports, it was actually pretty easy to get that installed:

sudo port install sphinx

However, I had trouble setting up the PHP extension for the Sphinx API. I could have used the sphinxapi.php that ships with the sphinx source code, but having a compiled extension is faster, and I don’t have to add more files to my php project. Installing Sphinx via Mac Ports didn’t help either, because it doesn’t install libsphinxclient, which is required to build the PHP Extension. That was until I found some instructions from someone doing something similar for Ruby.

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